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Last modified:    07/27/11

 

 

Hydration

 

Heat Stress Flyers (NFHS)

 

http://www.nfhs.org/Core/ContentManager/uploads/PDFs/SportMed/HeatStressFlyers.pdf

 

 

TYPES OF SPORTS DRINKS
 

Fluid Replacers
Examples: Water, Gatorade, 10K, Quickick, Max
These drinks are absorbed as quickly as water

and typically are used for activities lasting less than 2 hours.


Carbohydrate loaders
Examples: Gatorlode, Exceed High, Carboplex
These drinks replace more muscle glycogen to enhance
greater endurance.
They should be used after ultra-endurance events

to increase muscle glycogen resynthesis after exercise.


Nutrition Supplements
Examples: Gatorpro, Exceed Sports, Ultra Energy
These supplements are fortified with vitamins and minerals

and they help athletes maintain a balanced diet.
They can be used as a meal replacement supplement for athletes

who wish to skip a high fat meal,
or as extra calories for athletes who wish to gain weight.
 

 

 

WHAT NOT TO DRINK


Drinks with Carbohydrate (CHO) concentrations of greater than 8 % should be avoided.


Fruit juices, CHO gels, sodas, and sports drinks

that have a CHO greater than 6-8 %

are not recommended during exercise as sole beverages.


Beverages containing
caffeine, alcohol, and carbonation

are not to be used because of the high risk of dehydration

associated with excess urine production, or decreased voluntary fluid intake.
 

 

RECOMMENDATIONS FOR HYDRATION
TO PREVENT HEAT ILLNESS
HYDRATION TIPS AND FLUID GUIDELINES


Drink according to a schedule based on
individual fluid needs.


Drink before, during and after practices and games.


Drink 17-20 ounces of water or sports drinks with six to eight percent CHO,

2-3 hours before exercise.


Drink
another 7-10 ounces of water or sport drink 10-20 minutes before exercise.


Drink early —
By the time you’re thirsty, you’re already dehydrated.


In general,
every 10-20 minutes drink at least 7-10 ounces

 of water or sports drink to maintain hydration,
and remember to
drink beyond your thirst.


Drink fluids based on the amount of
sweat and urine loss.
Within two hours, drink enough to replace any weight loss from exercise.
Drink approximately
20-24 ounces of sports drink per pound of weight loss.
Dehydration usually occurs with a weight loss of 2 % of body weight or more.

 


WHAT TO DRINK DURING EXERCISE


If exercise lasts more than 45-50 minutes or is intense,

a sports drink should be provided during the session.


The carbohydrate concentration in the ideal fluid replacement solution

should be in the range of 6-8 % CHO.


During events when a
high rate of fluid intake is necessary to sustain hydration,

sports drinks with less than seven percent CHO should be used to optimize fluid delivery.

 

These sports drinks have a faster gastric emptying rate

and thus aid in hydration.


Sports drinks with a CHO content of 10 percent have a slow gastric emptying rate

and contribute to dehydration and should be avoided during exercise.


Fluids with salt (sodium chloride) are beneficial to increasing thirst

and voluntary fluid intake as well as offsetting the amount of fluid lost with sweat.


Salt should never be added to drinks, and salt tablets should be avoided.


Cool beverages at temperatures between 50-59 degrees Fahrenheit

 are recommended for best results with fluid replacement.
 

 

DEHYDRATION, ITS EFFECTS ON PERFORMANCE,
AND ITS RELATIONSHIP TO HEAT ILLNESS


Dehydration can affect an athlete’s performance in less than an hour of exercise

— sooner if the athlete begins the session dehydrated.


Dehydration of just
1-2 % of body weight

(only 1.5-3 lb.. for a 150-pound athlete) can negatively influence performance.


Dehydration of greater than
3 % of body weight

increases an athlete’s risk of heat illness (heat cramps, heat exhaustion, heat stroke).


High
body-fat athletes can have a harder time with exercise

and can become dehydrated faster than
lower-body-fat athletes working out under the same environmental conditions.


Poor acclimatization/fitness levels can greatly contribute to an athlete’s dehydration problems.
 

Medications/fevers greatly affect an athlete’s dehydration problems.


Environmental
temperature and humidity both contribute to dehydration and heat illnesses.


Clothing, such as dark, bulky, or rubber protective equipment

can drastically increase the chance of heat illness and dehydration.


Wet bulb temperature measurements should be taken 10-15 minutes before practice,

and the results should be used with a heat index

to determine if practices or contests should be started, modified or stopped.


Even dry climates can have high humidity

 if sprinkler systems are scheduled to run before early morning practices start.

This collection of water does not evaporate until

environmental temperatures increase and dew points lower.

Dry climate areas should take wet bulb and temperature readings

10-15 minutes before practice or contests.
 

A Heat Index chart should be followed to determine if practice/contests should be held.
A Heat Index chart should come from a reputable source

like the National Oceanic and Atmospheric Association.
 

A relative humidity of 35 percent and a temperature of 95 degrees Fahrenheit

are likely to cause heat illness, with heat stroke likely.


A relative humidity of 70 percent and a temperature of 95 degrees Fahrenheit

are very likely to cause heat illness, with heat stroke very likely.

 


Journal of Athletic Training: 35(2): 212-224;

NFHS Handbook Heat Related Illness, Sandra Shultz Phd,
ATC, CSCS, Steven Zinder MS, ATC

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Last modified: 07/27/11